About
BFV’s style tickets replenishment for Rush. So, instead of getting all the tickets back after each set of MCOMS gets destroyed, you only get a percentage of the original tickets (or a fixed amount).
Config
Check the ext/shared/config.lua
for the available options.
return {
-- the percentage of the original tickets that will be added to
-- the attackers
['ReinforcementsPercent'] = 100,
-- if it's positive, it updates the tickets with this fixed value
-- instead of a percentage of the original tickets
['ReinforcementsFixed'] = -1,
}
Requirements
The only requirement is to use it with Rush. It should work in any map.
Download
balanced-reinforcements.zip (3.7 KB)
You can check the code here