Hello I am looking 4 A mod
like someone who accidentally goes on foot or swimming not alowd rules servers onley vehicle ore in red zone grey zone not alowd prohibited or after 3 times a kick in a red zone or gray zone olso killing then he get auto warning kicked Tb & auto admins kick of deliberately walking & swimming whit out vehicle cousing a roedkill to a players who wass in a jeep or tank co pilote drone he not following the rules servers owner
thanks for a Venice Unleashed 10 / 10 ,thanks ,
I have an idea for inviting friends on the server which could be quite easy to be implemented in this mod, however, I don’t know if you are interested into adding that as part of the mod.
Simple enough, a player can click an “Invite button” and provide either a Player Name, a Player GUID or a Player Account GUID and an invitation link/command will be provided (eg. vu:blablabla, “connect SERVER_GUID”). The server will save the invited player identification (Name or GUID) and the Player that generated the invite. Every time a player connects to the server (onConnect), the server will check the player’s details to figure out if the player has been invited to the server by an other player. If he has, then the server will move him in the correct team (if there is space available) and on the correct squad. If the squad is full, both players will be moved in a new squad.
Let me know if you are interested, I could help with that on GitHub.
PS: It would also be helpful if your own GUIDs are shown on the invite UI so you can share them with friends (and buttons to auto copy). In the future, if mods can save client side data, players will also be able to add friends in a friend list.
Something seems to have gone amiss on our server.
Our added admins are no longer able to call up the admin menu. Only the server owner has any sort of admin rights.
We’ve updated both BetterIngameAdmin and gameAdmin to latest and not running any other mods, yet it hasn’t fixed the issue.
We’ve even deleted the mod.db files, rolled back and tried a bunch of different “tricks” but to no avail…It remain the server owner ONLY that have any admin authority.
Kinda figured out the problem but not sure what is causing it.
The admins we initialise in the startup file isn’t written to the mod.db; when opening it with an SQLite editor, the admin rows were blank.
Manually adding in the admins using the SQLite editor works but not sure why the old method stopped working.
mod.db files weren’t locked or set to read-only so that shouldn’t be the issue.
BreeArnold, not sure if this was in response to me or Vancat?
The issue I’m facing is that the admins we initialise in the startup.txt file isn’t written to the db any more, so I had to run an sqllite editor and write the info straight into the Mod.db file to be able to have anyone else with admin rights aside from the server owner.
In effect, the mod.db file behaves like it’s write only (which it’s not)